Basics & Hello World Program (Part 1)
▪ Object📚 − Objects have states and behaviors. Example: A dog has states - color, name, breed as well as behavior such as wagging their tail, barking, eating. An object is an instance of a class.
▪ Class📚 − A class can be defined as a template/blueprint that describes the behavior/state that the object of its type supports.
▪ Methods📚− A method is basically a behavior. A class can contain many methods. It is in methods where the logics are written, data is manipulated and all the actions are executed.
▪ Instance Variables📚− Each object has its unique set of instance variables. An object's state is created by the values assigned to these instance variables.
Note 🔔
Let us look at a simple code that will print the words Hello World.
public class MyClass {
public static void main(String []args) {
System.out.println("Hello World");
}
}
Hello World